Perception of Computer Generated Faces

Identify the cues humans use while discerning if a face is photographic or computer-generated.
Left: Example real and computer-generated faces. Right: Experimental set up.


Abstract

Humans are considered "face experts", in that they are extremely sensitive to the realism of a presented face. We are interested in using eye tracking as a tool to identify the cues humans use while discerning if a face is photographic or computer-generated.

Pupil as a Perceptual Cue
" Is the Avatar Scared? Pupil as a Perceptual Cue", Yuzhu Dong, Sophie Joerg, Eakta Jain, Computer Animation and Virtual Worlds, 2022;e2040
  • Paper (PDF - 1.7MB)
  • Bibtex entry:
    @article{dong2022pupil,
    author = {Dong, Yuzhu and Jörg, Sophie and Jain, Eakta},
    title = {Is the avatar scared? Pupil as a perceptual cue},
    journal = {Computer Animation and Virtual Worlds},
    pages = {e2040},
    keywords = {animated characters, eye tracking, gaze, perception, pupil,
    virtual avatars},
    doi = {https://doi.org/10.1002/cav.2040},
    }
Perception of Computer Generated Faces
"Identifying Computer-Generated Faces: An Eye Tracking Study", Pallavi Raiturkar, Hany Farid, Eakta Jain, University of Florida Technical Report, IR00010525, 2018.
  • Paper (PDF - 0.6MB)
  • Code (ZIP)
  • Data (ZIP)
  • Stimuli (ZIP)
  • Bibtex entry:
    @techreport{raiturkar2018,
  • title = {Identifying Computer-Generated Portraits: an Eye Tracking Study},
    author = {Pallavi Raiturkar and Hany Farid and Eakta Jain},
    year = {2018},
    institution = {University of Florida},
    month = {08},
    Date-Added = {2018-08-17 10:07:29},
    Date-Modified = {2018-08-17 10:12:02} }